agosto 22, 2020

3D

ENVIRONMENT DESIGN / LOOK DEV /  TEXTURE / Lighting / 
*MAYA *aRNOLD Personal Project

2072

My last personal project for exploring a design for future city based in the cyberpunk concept, I wanted to create a storytelling about dangerous town, all aspect of this pieces was by me less characters.

ART DIRECTION / LOOK DEV /  Animation / Lighting / Dynamics 
*MAYA *After effect  CLIENT: CLUSE

CLUSE


Work developed to CLUSE. I had the opprotunity to create this concept in 3D for new comercial.

ENVIRONMENT DESIGN / MODEL / Texture / LIGHT 

*MAYA ¨*ARNOLD  *subtance painter

UNDER
STREET

Environment created for short films, my inspiration was the underground street and show that we don’t see… the under street, land and pipes. Created in Maya and texturing in Substance painter.

 

ENVIRONMENT DESIGN /MODEL / TEXTURE / LIGHT  

*MAYA ¨*MUDBOX *ARNOLD

Kitchen Retro
87's

This is a look of concept creating, lighthing and  scketch the  last years 80´s.  Short animation.

 

ART DIRECTION / CONCEPT / TEXTURING / LOOK DEV
*MAYA *SUBsTANCE *PhoToShop CLIENT: Nestle

PRODUCT
DESIGN

I

CHARACTER DESIGN / MODEL  / LIGHTING
*MAYA *ARNOLD

CANGREJO
JHON

CangreOJON0065
CangreOJON0058
CangreOJON0019

DESIGN / MODEL / TEXTURING / 
*MAYA 

PANCHO

Prueba_Pancho_Arnold3

I did create all aspect around the character, the design was inspired in bean shape for the concept and animation. Model, shader, rigging, and blendshapes. 

Plano10_1

3D LOOPS

Build a strong portfolio with the big tools used in the 3D world. I usually make 3D art with software as maya and cinema 3D.

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